Verify turtle.4th rendering live, revert overdue ART-STRESS-CAMPAIGN disable
Disabled capsules/artemis/init.4th block 4170's ART-STRESS-CAMPAIGN -- its own comment already said to revert to disabled once the K-invariant/ heartbeat verification run (item 4.6, closed earlier this session) was done. This was the actual ~25-30 minute wall blocking interactive REPL access, unrelated to any DoE mechanism. Verified capsules/turtle.4th and capsules/sdk.4th live in a gtk-display QEMU session: a red hexagon (6 100 POLYGON) and a green self-intersecting star (100 STAR) both render with correct geometry and color. Screenshot in evidence/amd64/. Two real obstacles found and worked around along the way: CS's full- framebuffer PLOT loop is far slower under TCG than previously documented (closer to 20+ minutes than "slow"), and the kernel's heartbeat CSV logging draws to the same console surface PLOT writes pixels to, overwriting drawings within a fraction of a second unless silenced first with the existing HB-OFF word. Both HOWTOs updated to record this. Re-verified full three-arch acceptance boot (POST, DoE, parity) with the ART-STRESS-CAMPAIGN change: 1012/0/0 and matching dict_hash on all three, identical to the pre-change baseline. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Claude Sonnet 5
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@@ -473,10 +473,12 @@ Block 4174
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LOOP
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." [ARTSTRESS] CAMPAIGN-DONE" CR ;
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Block 4170
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( TEMP: 30-replicate campaign enabled for the )
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( K-invariant/heartbeat verification run. Revert to )
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( "\ ART-STRESS" (disabled) once that run is done. )
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ART-STRESS-CAMPAIGN
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( K-invariant/heartbeat verification run (item 4.6) )
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( completed and closed -- reverted to disabled per this )
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( block's own note. Re-enable ART-STRESS-CAMPAIGN (or )
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( \ ART-STRESS for a quick single-run smoke check) if a )
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( future change needs the full 30-rep campaign again. )
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\ ART-STRESS-CAMPAIGN
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Block 4851
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( Cheap touch target for Phase 3 fleet DoE workload -- O(1), )
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( unlike ART-TICK/ART-STATUS which scan all ART-DATA-BLKS. )
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