# FABRIC-4.md — forward-looking design notes **Status:** Not a successor to `FABRIC-2.md` and not a punch-list document. `FABRIC-2.md` is still the living document — nothing here supersedes it, and this file doesn't follow the close-and-carry-forward discipline `FABRIC-0.md` → `FABRIC-1.md` → `FABRIC-2.md` used (that chain triggers on *closing* a document; `FABRIC-2.md` isn't closed). This is a separate, lower-discipline scratchpad for design ideas caught early — theory-stage, pre-punch-list, often missing a stated "why" on purpose (captured as raised, not fully justified yet). An idea graduates out of here into `FABRIC-2.md` §I (or wherever `FABRIC-2.md` is by then) once it has a real scope, not before. --- ## 1. Stadium-level "wheel" — a second clock alongside the heartbeat (2026-09-03) Raised in conversation with Captain Bob, theory stage — no code, no scope, deliberately not punch-listed yet. **The mechanism.** A second clock, independent of but derived from the true heartbeat (`HeartbeatState`, Loop #7), advanced by a fixed-point (Q48.16, this project's standard) phase accumulator: each master heartbeat tick adds a `rate` scalar to the wheel's own `phase`; whenever `phase` crosses `1.0` the wheel fires (advances its own state) and the crossing remainder carries forward. This is a continuous scalar, not an integer tick-divisor — `rate` can sit anywhere, including above `1.0`. A wheel with `rate > 1` fires more than once per master tick (multiple threshold-crossings per tick, remainder still carried); one with `rate < 1` accumulates across several master ticks before firing once. Nothing about the mechanism privileges either side of `1.0` — "runs ahead of baseline" and "runs stretched behind baseline" are the same math with a different scalar. **What feeds it.** Not a new signal source — this wheel listens to two already-real, already- built mechanisms: `rolling_window_of_truth.c` (Loop #2's circular-buffer execution history — `rolling_window_measure_diversity()`, `rolling_window_find_hottest_word()`, `rolling_window_count_transition()`, `rolling_window_pattern_capture_rate()`, `rolling_window_is_warm()`) and `inference_engine.c` (Loops #5/#6 — `InferenceOutputs`: decay-slope, variance-inflection point, fit quality). Both exist today at the **per-VM** level (each patron/word-owning VM has its own rolling window and runs its own inference pass) — the wheel itself is meant to live at the **Stadium** level, one layer up. This is a genuinely new axis: nothing today aggregates RWOT/inference-engine output across the whole Stadium floor into one fleet-wide signal. **Open, not decided:** what the aggregation actually is (sum across patrons? mean? the hottest patron's own values only? something else) — flagged in conversation, not resolved. **What it's for.** Not a sieve itself. The wheel is a *scheduler/gate*: it decides *when* to slip an appropriate sieve into a stack of sieves that doesn't exist yet (see §2 below) — running its own clock, potentially ahead of the true heartbeat, is what buys it lead time to notice a transition worth reacting to before the baseline heartbeat would get there on its own. It is not itself the thing doing the sieving. **Build sequencing, decided in conversation.** `rate` starts as a fixed build parameter (same shape as `ACL-BASE-TTL`/`Q.SLOT` — a plain constant or Kconfig symbol, not adaptive from day one). Reasoning, Captain Bob's own: a fixed rate is the only version that can go through this project's existing DoE apparatus and produce a clean, attributable measurement (rate held constant, everything else varies) — if the rate self-tunes from day one there's no fixed baseline to compare "does the wheel actually help" against. Only *after* a real, measured baseline exists does `rate` itself graduate to adaptive/self-tuning — reusing the same inference-engine machinery the wheel already listens to, not new plumbing. This mirrors the L8 Jacquard selector's own real history: hardcoded compudynamics constant first, later replaced by the VM Fleet Attractor's dynamically-inferred rate (`docs/working/architecture/VM-FLEET-ATTRACTOR-DESIGN-20260705.md`). Same graduation, one level up the stack. **Explicitly not decided yet, per Captain Bob ("we'll talk about why later"):** - The actual *purpose* — why this wheel, what real problem it solves. Deferred on purpose. - The sieve stack itself — what a "sieve" is concretely, what gets sieved, how many. A larger, separate vision (128–256 wheels, each fed by an "appropriate" — possibly learned/neural, vocabulary not yet resolved against anything this codebase currently has — source, forming a coincidence-pattern sieve) was raised earlier in the same conversation as a *distinct*, further-out idea; this single-wheel scheduler is deliberately scoped smaller and doesn't presuppose that larger picture is right. - Whether "trivial to add a wheel" (an earlier framing) still matters once there's only one — a generic `{rate, phase, state}` table is a premature abstraction for a single instance; build the one wheel concretely first, generalize only if/when a second one is actually needed (this project's own standing convention — three similar lines beat a premature abstraction).